AI Insights · Timothy · October 2023
Top 5 Snake Games on iOS in Guatemala Q3 2023
Discover the performance trends of the top 5 snake games on iOS in Guatemala during Q3 2023, including weekly downloads, revenue, and active users.
Performance of Top 5 Snake Games on iOS in Guatemala for Q3 2023
Throughout the third quarter of 2023, the top five snake games on iOS in Guatemala showcased varying trends in weekly downloads, revenue, and active user metrics. Here’s a detailed look at their performance:
Snake.io - Fun Online Snake
Publisher: Kooapps
Weekly Revenue: Starting at $42 at the end of June, weekly revenue experienced fluctuations, peaking at $52 in early August and eventually dropping to $4 by the end of September.
Weekly Downloads: Downloads showed an upward trend mid-quarter, reaching a high of 436 in the last week of July, before stabilizing around the 260-300 range in September.
Weekly Active Users: Active users increased steadily from 3.8K in late June to a peak of 4.4K in mid-September, before settling at 4.1K by the end of the quarter.
slither.io
Publisher: Lowtech Studios LLC
Weekly Downloads: Downloads peaked at 454 in mid-July, with notable fluctuations throughout the quarter, finally reaching 387 by the end of September.
Weekly Active Users: Active user numbers varied, starting at 2.2K in late June, peaking at 2.7K in late July, and ending at approximately 2.4K in late September.
Tangled Snakes
Publisher: Popcore GmbH
Weekly Revenue: After an initial peak of $25 in late June, revenue showed sporadic increases, with notable peaks of $28 in early August and $25 in mid-September.
Weekly Downloads: Downloads remained relatively stable around 170 in July, but saw a significant drop to zero by mid-September.
Weekly Active Users: Active users peaked at 559 in late July, but saw a steady decline to 258 by the end of September.
WormsZone.io - Hungry Snake
Publisher: Azur Interactive Games Limited
Weekly Downloads: Downloads saw a peak of 70 in mid-July, with a general downward trend to 22 by mid-September, before slightly recovering to 37 by the end of September.
Weekly Active Users: Active users showed a relatively stable trend, peaking at 223 in late July and ending the quarter at 162.
SSSnaker
Publisher: HABBY
Weekly Revenue: Revenue saw fluctuations throughout the quarter, peaking at $86 in late August and maintaining around $50 towards the end of September.
Weekly Downloads: Downloads remained low, with peaks of 35 in late June and dropping to a single digit by September.
Weekly Active Users: Active users peaked at 114 in late July, followed by a consistent decline to 41 by the end of September.
For more detailed insights and data trends on these apps, visit Sensor Tower.